Bitsy hacks collection on GitHub

Sean has created a collection of bitsy hacks on GitHub

At the moment of posting, the available hacks are:
 * 🔈 basic sfx: "walk" and "talk" sound effect support
 * 😌 bitsymuse: A variety of Bitsy sound and music handlers
 * 😴 canvas replacement: WebGLazy bitsy integration (this one's mostly just for me)
 * ➿ corrupt: corrupts gamedata at runtime
 * 🅰 custom font: change the bitsy font
 * 🅰 custom text effect: make {custom}text effects{custom}
 * ↔ directional avatar: flips the player's sprite based on directional movement
 * 🖼 dynamic background: HTML background matching bitsy background
 * 📝 edit dialog from dialog: edit dialog from dialog (yes really)
 * 🖌 edit image from dialog: edit sprites, items, and tiles from dialog
 * 🔚 end-from-dialog: trigger an ending from dialog, including narration text
 * 🚪 exit-from-dialog: exit to another room from dialog, including conditionals
 * 🛰 external-game-data: separate Bitsy game data from your (modded) HTML for easier development
 * 🌐 favicon-from-sprite: generate a browser favicon (tab icon) from a Bitsy sprite, including animation!
 * 💕 follower: makes a single sprite follow the player
 * 🎮 gamepad input: HTML5 gamepad support
 * ☕ javascript dialog: execute arbitrary javascript from dialog
 * 🔀 logic-operators-extended: adds conditional logic operators
 * 👨‍👨‍👧‍👧 multi-sprite avatar: make the player big
 * 📎 noclip: walk through wall tiles, sprites, items, exits, and endings
 * 🔄 online: multiplayer bitsy
 * ⏳ permanent items: prevent some items from being picked up
 * 🛑 solid items: treat some items like sprites that can be placed multiple times
 * ⏱️ stopwatch: time player actions
 * 🏰 tracery processing: process all dialog text with a tracery grammar
 * 👁️‍🗨️ transparent dialog: makes the dialog box have a transparent background
 * 🏁 transparent sprites: makes all sprites have transparent backgrounds
 * ❄ unique items: items which, when picked up, remove all other instances of that item from the game